2019, no. 2
PRACTICE OF HIGHER SCHOOL

Heuristic game-debate as method of project education of students of higher educational institutions

O.A. Kornilova

DOI 10.20339/am.02-19.067pp. 67–7080 RUB

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Abstract

Researched is the problem of realization of practice-oriented and competence-based approach to training through implementation of project activity in educational process of higher school. Described is experience of using heuristic game-discussion as method of project learning through a number of interrelated stages, united by design of the project, i.e. research, technological and final. Presented is regulation of organization of heuristic game-discussion as method of project learning in the classroom.

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